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Shapes: add 38 missing preset geometries
lineInv, nonIsoscelesTrapezoid, pieWedge, the left-right / up-down / quad arrow callouts, circularArrow / leftCircularArrow / leftRightCircularArrow, the four curved arrows, swooshArrow, callout1-3, accentCallout1-3, borderCallout2-3, accentBorderCallout1-3, ellipseRibbon / ellipseRibbon2, leftRightRibbon, flowChartOfflineStorage, gear6 / gear9, funnel, the corner tabs (corner, square, plaque) and chartX / chartStar / chartPlus no longer fall back to plain rectangles. Each outline is our own construction in crates/geom/src/preset/extra.rs, fitted black-box against PowerPoint renders of synthetic probe decks at default, changed and extreme adjust values and several aspect ratios (outline within ~1pt on 300-480pt shapes). Tests cover catalog presence, hostile sizes/adjusts and measured outline points. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -9,6 +9,8 @@
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use kurbo::{Arc, BezPath, Point, Rect, Shape as _, Vec2};
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use serde::{Deserialize, Serialize};
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mod extra;
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/// How a sub-path is filled. `Lighten`/`Darken` variants shade the shape's fill (3-D looking faces).
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#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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@@ -148,6 +150,7 @@ pub static CATALOG: &[PresetInfo] = &[
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p!("bentConnector3", "Connector: Elbow", Lines, [50000]),
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p!("curvedConnector3", "Connector: Curved", Lines, [50000]),
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p!("bentConnector2", "Connector: Elbow (one bend)", Lines, []),
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p!("lineInv", "Line: Rising", Lines, []),
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p!("rect", "Rectangle", Rectangles, []),
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p!("roundRect", "Rectangle: Rounded Corners", Rectangles, [16667]),
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p!("snip1Rect", "Rectangle: Single Corner Snipped", Rectangles, [16667]),
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@@ -163,6 +166,7 @@ pub static CATALOG: &[PresetInfo] = &[
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p!("rtTriangle", "Right Triangle", BasicShapes, []),
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p!("parallelogram", "Parallelogram", BasicShapes, [25000]),
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p!("trapezoid", "Trapezoid", BasicShapes, [25000]),
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p!("nonIsoscelesTrapezoid", "Trapezoid: Uneven Sides", BasicShapes, [25000, 25000]),
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p!("diamond", "Diamond", BasicShapes, []),
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p!("pentagon", "Regular Pentagon", BasicShapes, []),
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p!("hexagon", "Hexagon", BasicShapes, [25000]),
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@@ -171,9 +175,13 @@ pub static CATALOG: &[PresetInfo] = &[
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p!("decagon", "Decagon", BasicShapes, []),
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p!("dodecagon", "Dodecagon", BasicShapes, []),
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p!("pie", "Partial Circle", BasicShapes, [0, 16200000]),
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p!("pieWedge", "Quarter Wedge", BasicShapes, []),
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p!("chord", "Chord", BasicShapes, [2700000, 16200000]),
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p!("teardrop", "Teardrop", BasicShapes, [100000]),
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p!("frame", "Frame", BasicShapes, [12500]),
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p!("cornerTabs", "Corner Tabs: Triangles", BasicShapes, []),
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p!("squareTabs", "Corner Tabs: Squares", BasicShapes, []),
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p!("plaqueTabs", "Corner Tabs: Quarter Circles", BasicShapes, []),
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p!("halfFrame", "Half Frame", BasicShapes, [33333, 33333]),
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p!("corner", "L-Shape", BasicShapes, [50000, 50000]),
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p!("diagStripe", "Diagonal Stripe", BasicShapes, [50000]),
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@@ -192,6 +200,9 @@ pub static CATALOG: &[PresetInfo] = &[
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p!("sun", "Sun", BasicShapes, [25000]),
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p!("moon", "Moon", BasicShapes, [50000]),
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p!("cloud", "Cloud", BasicShapes, []),
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p!("gear6", "Gear: 6 Teeth", BasicShapes, [15000, 3526]),
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p!("gear9", "Gear: 9 Teeth", BasicShapes, [10000, 1763]),
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p!("funnel", "Funnel", BasicShapes, []),
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p!("arc", "Arc", BasicShapes, [16200000, 0]),
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p!("bracketPair", "Double Bracket", BasicShapes, [16667]),
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p!("bracePair", "Double Brace", BasicShapes, [8333]),
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@@ -199,6 +210,9 @@ pub static CATALOG: &[PresetInfo] = &[
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p!("rightBracket", "Right Bracket", BasicShapes, [8333]),
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p!("leftBrace", "Left Brace", BasicShapes, [8333, 50000]),
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p!("rightBrace", "Right Brace", BasicShapes, [8333, 50000]),
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p!("chartX", "Chart Marker: Cross Lines", BasicShapes, []),
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p!("chartStar", "Chart Marker: Star Lines", BasicShapes, []),
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p!("chartPlus", "Chart Marker: Plus Lines", BasicShapes, []),
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p!("rightArrow", "Arrow: Right", BlockArrows, [50000, 50000]),
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p!("leftArrow", "Arrow: Left", BlockArrows, [50000, 50000]),
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p!("upArrow", "Arrow: Up", BlockArrows, [50000, 50000]),
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@@ -209,16 +223,27 @@ pub static CATALOG: &[PresetInfo] = &[
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p!("leftRightUpArrow", "Arrow: Left-Right-Up", BlockArrows, [25000, 25000, 25000]),
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p!("bentArrow", "Arrow: Bent", BlockArrows, [25000, 25000, 25000, 43750]),
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p!("uturnArrow", "Arrow: U-Turn", BlockArrows, [25000, 25000, 25000, 43750, 75000]),
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p!("curvedRightArrow", "Arrow: Curved Right", BlockArrows, [25000, 50000, 25000]),
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p!("curvedLeftArrow", "Arrow: Curved Left", BlockArrows, [25000, 50000, 25000]),
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p!("curvedUpArrow", "Arrow: Curved Up", BlockArrows, [25000, 50000, 25000]),
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p!("curvedDownArrow", "Arrow: Curved Down", BlockArrows, [25000, 50000, 25000]),
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p!("leftUpArrow", "Arrow: Left-Up", BlockArrows, [25000, 25000, 25000]),
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p!("bentUpArrow", "Arrow: Bent-Up", BlockArrows, [25000, 25000, 25000]),
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p!("stripedRightArrow", "Arrow: Striped Right", BlockArrows, [50000, 50000]),
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p!("notchedRightArrow", "Arrow: Notched Right", BlockArrows, [50000, 50000]),
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p!("homePlate", "Arrow: Pentagon", BlockArrows, [50000]),
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p!("chevron", "Arrow: Chevron", BlockArrows, [50000]),
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p!("circularArrow", "Arrow: Circular", BlockArrows, [12500, 1142319, 20457681, 10800000, 12500]),
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p!("leftCircularArrow", "Arrow: Circular Counter-clockwise", BlockArrows, [12500, -1142319, 1142319, 10800000, 12500]),
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p!("leftRightCircularArrow", "Arrow: Circular Two-headed", BlockArrows, [12500, 1142319, 20457681, 11942319, 12500]),
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p!("swooshArrow", "Arrow: Swoosh", BlockArrows, [25000, 16667]),
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p!("rightArrowCallout", "Callout: Right Arrow", BlockArrows, [25000, 25000, 25000, 64977]),
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p!("downArrowCallout", "Callout: Down Arrow", BlockArrows, [25000, 25000, 25000, 64977]),
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p!("leftArrowCallout", "Callout: Left Arrow", BlockArrows, [25000, 25000, 25000, 64977]),
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p!("upArrowCallout", "Callout: Up Arrow", BlockArrows, [25000, 25000, 25000, 64977]),
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p!("leftRightArrowCallout", "Callout: Left-Right Arrow", BlockArrows, [25000, 25000, 25000, 48123]),
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p!("upDownArrowCallout", "Callout: Up-Down Arrow", BlockArrows, [25000, 25000, 25000, 48123]),
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p!("quadArrowCallout", "Callout: Quad Arrow", BlockArrows, [18515, 18515, 18515, 48123]),
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p!("mathPlus", "Plus Sign", EquationShapes, [23520]),
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p!("mathMinus", "Minus Sign", EquationShapes, [23520]),
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p!("mathMultiply", "Multiplication Sign", EquationShapes, [23520]),
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@@ -253,6 +278,7 @@ pub static CATALOG: &[PresetInfo] = &[
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p!("flowChartMagneticDisk", "Flowchart: Magnetic Disk", Flowchart, []),
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p!("flowChartMagneticDrum", "Flowchart: Direct Access Storage", Flowchart, []),
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p!("flowChartDisplay", "Flowchart: Display", Flowchart, []),
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p!("flowChartOfflineStorage", "Flowchart: Offline Storage", Flowchart, []),
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p!("irregularSeal1", "Explosion: 8 Points", StarsAndBanners, []),
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p!("irregularSeal2", "Explosion: 14 Points", StarsAndBanners, []),
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p!("star4", "Star: 4 Points", StarsAndBanners, [12500]),
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@@ -267,6 +293,9 @@ pub static CATALOG: &[PresetInfo] = &[
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p!("star32", "Star: 32 Points", StarsAndBanners, [37500]),
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p!("ribbon2", "Ribbon: Tilted Up", StarsAndBanners, [16667, 50000]),
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p!("ribbon", "Ribbon: Tilted Down", StarsAndBanners, [16667, 50000]),
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p!("ellipseRibbon2", "Ribbon: Curved and Tilted Up", StarsAndBanners, [25000, 50000, 12500]),
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p!("ellipseRibbon", "Ribbon: Curved and Tilted Down", StarsAndBanners, [25000, 50000, 12500]),
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p!("leftRightRibbon", "Ribbon: Left-Right Fold", StarsAndBanners, [50000, 50000, 16667]),
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p!("verticalScroll", "Scroll: Vertical", StarsAndBanners, [12500]),
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p!("horizontalScroll", "Scroll: Horizontal", StarsAndBanners, [12500]),
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p!("wave", "Wave", StarsAndBanners, [12500, 0]),
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@@ -276,6 +305,22 @@ pub static CATALOG: &[PresetInfo] = &[
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p!("wedgeEllipseCallout", "Speech Bubble: Oval", Callouts, [-20833, 62500]),
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p!("cloudCallout", "Thought Bubble: Cloud", Callouts, [-20833, 62500]),
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p!("borderCallout1", "Callout: Line", Callouts, [18750, -8333, 112500, -38333]),
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p!("borderCallout2", "Callout: Bent Line", Callouts, [18750, -8333, 18750, -16667, 112500, -46667]),
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p!("borderCallout3", "Callout: Double Bent Line", Callouts, [18750, -8333, 18750, -16667, 100000, -16667, 112963, -8333]),
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p!("accentCallout1", "Callout: Line with Accent Bar", Callouts, [18750, -8333, 112500, -38333]),
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p!("accentCallout2", "Callout: Bent Line with Accent Bar", Callouts, [18750, -8333, 18750, -16667, 112500, -46667]),
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p!("accentCallout3", "Callout: Double Bent Line with Accent Bar", Callouts, [18750, -8333, 18750, -16667, 100000, -16667, 112963, -8333]),
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p!("callout1", "Callout: Line with No Border", Callouts, [18750, -8333, 112500, -38333]),
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p!("callout2", "Callout: Bent Line with No Border", Callouts, [18750, -8333, 18750, -16667, 112500, -46667]),
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p!("callout3", "Callout: Double Bent Line with No Border", Callouts, [18750, -8333, 18750, -16667, 100000, -16667, 112963, -8333]),
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p!("accentBorderCallout1", "Callout: Line with Border and Accent Bar", Callouts, [18750, -8333, 112500, -38333]),
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p!("accentBorderCallout2", "Callout: Bent Line with Border and Accent Bar", Callouts, [18750, -8333, 18750, -16667, 112500, -46667]),
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p!(
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"accentBorderCallout3",
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"Callout: Double Bent Line with Border and Accent Bar",
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Callouts,
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[18750, -8333, 18750, -16667, 100000, -16667, 112963, -8333]
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),
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p!("actionButtonBackPrevious", "Action Button: Go Back or Previous", ActionButtons, []),
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p!("actionButtonForwardNext", "Action Button: Go Forward or Next", ActionButtons, []),
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p!("actionButtonBeginning", "Action Button: Go to Beginning", ActionButtons, []),
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@@ -1535,7 +1580,7 @@ pub fn build(name: &str, w: f64, h: f64, adj: &[f64]) -> Option<Geometry> {
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let l = Pb::new().m(0.0, 0.0).c(x / 2.0, 0.0, x, h / 4.0, x, h / 2.0).c(x, h * 0.75, (x + w) / 2.0, h, w, h).take();
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Geometry { paths: vec![stroke_only(l)], text_rect: full, handles: vec![], sites: vec![Point::ZERO, Point::new(w, h)] }
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}
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_ => return None,
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_ => return extra::build(name, w, h, &a),
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};
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Some(g)
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}
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@@ -0,0 +1,796 @@
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//! More preset outlines: line callouts, arrow callouts, curved and circular arrows, curved
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//! ribbons, gears, tabs and chart markers. Like the rest of `preset`, every outline is our own
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//! construction, fitted to how the shapes look and to what their adjust values mean.
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use super::*;
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/// Builds the presets this module knows; `None` for any other name.
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pub(super) fn build(name: &str, w: f64, h: f64, a: &dyn Fn(usize) -> f64) -> Option<Geometry> {
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let ss = w.min(h);
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let full = Rect::new(0.0, 0.0, w, h);
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let mut b = Pb::new();
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let g = match name {
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"lineInv" => {
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let l = b.m(0.0, h).l(w, 0.0).take();
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Geometry { paths: vec![stroke_only(l)], text_rect: full, handles: vec![], sites: vec![Point::new(0.0, h), Point::new(w, 0.0)] }
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}
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"nonIsoscelesTrapezoid" => {
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let max = 50000.0 * w / ss.max(1e-9);
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let (v1, v2) = (a(0).clamp(0.0, max), a(1).clamp(0.0, max));
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let (d1, d2) = (ss * v1 / 1e5, ss * v2 / 1e5);
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let mut g = simple(b.poly(&[(0.0, h), (d1, 0.0), (w - d2, 0.0), (w, h)]).take(), Rect::new(d1 * 0.66, h * 0.2, w - d2 * 0.66, h), w, h);
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g.handles.push(Handle::new(0, Point::ZERO, Vec2::new(ss / 1e5, 0.0), v1, 0.0, max));
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g.handles.push(Handle::new(1, Point::new(w, 0.0), Vec2::new(-ss / 1e5, 0.0), v2, 0.0, max));
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g
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}
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"pieWedge" => {
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b.m(0.0, h).arc(w, h, 180.0, 90.0).l(w, h).z();
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simple(b.take(), Rect::new(w * 0.29289, h * 0.29289, w, h), w, h)
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}
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"flowChartOfflineStorage" => {
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let tri = b.poly(&[(0.0, 0.0), (w, 0.0), (w / 2.0, h)]).take();
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let bar = Pb::new().m(w * 0.4, h * 0.8).l(w * 0.6, h * 0.8).take();
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Geometry {
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paths: vec![fill(tri), stroke_only(bar)],
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text_rect: Rect::new(w / 4.0, 0.0, w * 0.75, h * 0.8),
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handles: vec![],
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sites: vec![Point::new(w / 2.0, 0.0), Point::new(w / 4.0, h / 2.0), Point::new(w / 2.0, h), Point::new(w * 0.75, h / 2.0)],
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}
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}
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"chartX" | "chartStar" | "chartPlus" => {
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let body = corner_rect(w, h, [Corner::Square; 4]);
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let mut l = Pb::new();
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if name != "chartPlus" {
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l.m(0.0, 0.0).l(w, h).m(0.0, h).l(w, 0.0);
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}
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if name != "chartX" {
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l.m(w / 2.0, 0.0).l(w / 2.0, h);
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}
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if name == "chartPlus" {
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l.m(0.0, h / 2.0).l(w, h / 2.0);
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}
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Geometry { paths: vec![fill_only(body), stroke_only(l.take())], text_rect: full, handles: vec![], sites: mid_sites(w, h) }
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}
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"cornerTabs" | "squareTabs" | "plaqueTabs" => {
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// Each tab's size is a twentieth of the diagonal.
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let d = (w.hypot(h) / 20.0).min(w / 2.0).min(h / 2.0);
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match name {
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"cornerTabs" => {
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b.poly(&[(0.0, 0.0), (d, 0.0), (0.0, d)]);
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b.poly(&[(w - d, 0.0), (w, 0.0), (w, d)]);
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b.poly(&[(w, h - d), (w, h), (w - d, h)]);
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b.poly(&[(0.0, h - d), (d, h), (0.0, h)]);
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}
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"squareTabs" => {
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b.poly(&[(0.0, 0.0), (d, 0.0), (d, d), (0.0, d)]);
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b.poly(&[(w - d, 0.0), (w, 0.0), (w, d), (w - d, d)]);
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b.poly(&[(w - d, h - d), (w, h - d), (w, h), (w - d, h)]);
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b.poly(&[(0.0, h - d), (d, h - d), (d, h), (0.0, h)]);
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}
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_ => {
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if d > 0.0 {
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b.m(0.0, 0.0).l(d, 0.0).arc(d, d, 0.0, 90.0).z();
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b.m(w, 0.0).l(w, d).arc(d, d, 90.0, 90.0).z();
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b.m(w, h).l(w - d, h).arc(d, d, 180.0, 90.0).z();
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b.m(0.0, h).l(0.0, h - d).arc(d, d, 270.0, 90.0).z();
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} else {
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b.m(0.0, 0.0).z();
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}
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}
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}
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Geometry { paths: vec![fill(b.take())], text_rect: full.inset(-d), handles: vec![], sites: mid_sites(w, h) }
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}
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"callout1"
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| "callout2"
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| "callout3"
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| "accentCallout1"
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| "accentCallout2"
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| "accentCallout3"
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| "borderCallout2"
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| "borderCallout3"
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| "accentBorderCallout1"
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| "accentBorderCallout2"
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| "accentBorderCallout3" => {
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let n = match name.chars().last() {
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Some('2') => 2,
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Some('3') => 3,
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_ => 1,
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};
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line_callout(w, h, a, n + 1, name.starts_with("accent"), name.contains("order"))
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}
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"leftRightArrowCallout" | "upDownArrowCallout" => {
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let vertical = name == "upDownArrowCallout";
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let (l, t) = if vertical { (h, w) } else { (w, h) };
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let ss = l.min(t);
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let head = (ss * a(1).max(0.0) / 1e5).min(t / 2.0);
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let shaft = (ss * a(0).max(0.0) / 1e5).min(head * 2.0);
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let hl = (ss * a(2).max(0.0) / 1e5).min(l / 2.0);
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let boxl = (l * a(3).max(0.0) / 1e5).min(l - 2.0 * hl);
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let (c, b0, b1) = (t / 2.0, (l - boxl) / 2.0, (l + boxl) / 2.0);
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let pts = [
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(0.0, c),
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(hl, c - head),
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(hl, c - shaft / 2.0),
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(b0, c - shaft / 2.0),
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(b0, 0.0),
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(b1, 0.0),
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(b1, c - shaft / 2.0),
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(l - hl, c - shaft / 2.0),
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(l - hl, c - head),
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(l, c),
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(l - hl, c + head),
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(l - hl, c + shaft / 2.0),
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(b1, c + shaft / 2.0),
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(b1, t),
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(b0, t),
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(b0, c + shaft / 2.0),
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(hl, c + shaft / 2.0),
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(hl, c + head),
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];
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let d = if vertical { Dir::Down } else { Dir::Right };
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let pts = orient(d, w, h, &pts);
|
||||
let tr = orient(d, w, h, &[(b0, 0.0), (b1, t)]);
|
||||
simple(b.poly(&pts).take(), Rect::from_points(Point::new(tr[0].0, tr[0].1), Point::new(tr[1].0, tr[1].1)).abs(), w, h)
|
||||
}
|
||||
"quadArrowCallout" => {
|
||||
let head = (ss * a(1).max(0.0) / 1e5).min(ss / 2.0);
|
||||
let shaft = (ss * a(0).max(0.0) / 1e5).min(head * 2.0);
|
||||
let hl = (ss * a(2).max(0.0) / 1e5).min(ss / 2.0);
|
||||
let k = a(3).clamp(0.0, 100000.0) / 1e5;
|
||||
let (bw, bh) = ((w * k).min(w - 2.0 * hl).max(shaft), (h * k).min(h - 2.0 * hl).max(shaft));
|
||||
let (cx, cy) = (w / 2.0, h / 2.0);
|
||||
let (bx0, bx1, by0, by1) = (cx - bw / 2.0, cx + bw / 2.0, cy - bh / 2.0, cy + bh / 2.0);
|
||||
let (s2, hd) = (shaft / 2.0, head);
|
||||
let pts = [
|
||||
(0.0, cy),
|
||||
(hl, cy - hd),
|
||||
(hl, cy - s2),
|
||||
(bx0, cy - s2),
|
||||
(bx0, by0),
|
||||
(cx - s2, by0),
|
||||
(cx - s2, hl),
|
||||
(cx - hd, hl),
|
||||
(cx, 0.0),
|
||||
(cx + hd, hl),
|
||||
(cx + s2, hl),
|
||||
(cx + s2, by0),
|
||||
(bx1, by0),
|
||||
(bx1, cy - s2),
|
||||
(w - hl, cy - s2),
|
||||
(w - hl, cy - hd),
|
||||
(w, cy),
|
||||
(w - hl, cy + hd),
|
||||
(w - hl, cy + s2),
|
||||
(bx1, cy + s2),
|
||||
(bx1, by1),
|
||||
(cx + s2, by1),
|
||||
(cx + s2, h - hl),
|
||||
(cx + hd, h - hl),
|
||||
(cx, h),
|
||||
(cx - hd, h - hl),
|
||||
(cx - s2, h - hl),
|
||||
(cx - s2, by1),
|
||||
(bx0, by1),
|
||||
(bx0, cy + s2),
|
||||
(hl, cy + s2),
|
||||
(hl, cy + hd),
|
||||
];
|
||||
simple(b.poly(&pts).take(), Rect::new(bx0, by0, bx1, by1), w, h)
|
||||
}
|
||||
"curvedRightArrow" | "curvedLeftArrow" | "curvedUpArrow" | "curvedDownArrow" => curved_arrow(name, w, h, a(0), a(1), a(2)),
|
||||
"swooshArrow" => swoosh(w, h, a(0), a(1)),
|
||||
"ellipseRibbon" | "ellipseRibbon2" => ellipse_ribbon(name == "ellipseRibbon2", w, h, a(0), a(1), a(2)),
|
||||
"leftRightRibbon" => left_right_ribbon(w, h, a(0), a(1), a(2)),
|
||||
"gear6" | "gear9" => gear(if name == "gear6" { 6 } else { 9 }, w, h, a(0), a(1)),
|
||||
"funnel" => funnel(w, h),
|
||||
"circularArrow" | "leftCircularArrow" | "leftRightCircularArrow" => circular_arrow(name, w, h, [a(0), a(1), a(2), a(3), a(4)]),
|
||||
_ => return None,
|
||||
};
|
||||
Some(g)
|
||||
}
|
||||
|
||||
/// An ellipse-centred frame for the circular arrows: the band's middle runs on the ellipse
|
||||
/// `(rx, ry)`, its edges `th/2` either side.
|
||||
struct Ring {
|
||||
c: Point,
|
||||
rx: f64,
|
||||
ry: f64,
|
||||
th: f64,
|
||||
hw: f64,
|
||||
}
|
||||
|
||||
impl Ring {
|
||||
/// The point at visual angle `deg` on the ellipse grown by `d`.
|
||||
fn at(&self, deg: f64, d: f64) -> Point {
|
||||
let (ax, ay) = ((self.rx + d).max(0.0), (self.ry + d).max(0.0));
|
||||
let t = vis(deg, ax, ay).to_radians();
|
||||
Point::new(self.c.x + ax * t.cos(), self.c.y + ay * t.sin())
|
||||
}
|
||||
/// Parametric angle (degrees) of `p` on the ellipse grown by `d`.
|
||||
fn param(&self, p: Point, d: f64) -> f64 {
|
||||
let (ax, ay) = ((self.rx + d).max(1e-9), (self.ry + d).max(1e-9));
|
||||
((p.y - self.c.y) / ay).atan2((p.x - self.c.x) / ax).to_degrees()
|
||||
}
|
||||
/// Where the line `b + s·u` meets the ellipse grown by `d`, taking the crossing nearest `b`
|
||||
/// on the side `sign` (+1 outwards, −1 inwards).
|
||||
fn cross(&self, b: Point, u: Vec2, d: f64, sign: f64) -> Point {
|
||||
let (ax, ay) = ((self.rx + d).max(1e-9), (self.ry + d).max(1e-9));
|
||||
let (px, py) = ((b.x - self.c.x) / ax, (b.y - self.c.y) / ay);
|
||||
let (ux, uy) = (u.x / ax, u.y / ay);
|
||||
let qa = ux * ux + uy * uy;
|
||||
let qb = 2.0 * (px * ux + py * uy);
|
||||
let qc = px * px + py * py - 1.0;
|
||||
let disc = qb * qb - 4.0 * qa * qc;
|
||||
if qa < 1e-18 || disc < 0.0 {
|
||||
// The line misses (a long head on a thin ring): the edge then carries on from the
|
||||
// base centre itself, as the reference does.
|
||||
return b;
|
||||
}
|
||||
let r = disc.sqrt();
|
||||
let (s0, s1) = ((-qb - r) / (2.0 * qa), (-qb + r) / (2.0 * qa));
|
||||
let s = if sign > 0.0 {
|
||||
if s0 >= 0.0 { s0 } else { s1 }
|
||||
} else if s1 <= 0.0 {
|
||||
s1
|
||||
} else {
|
||||
s0
|
||||
};
|
||||
b + u * s
|
||||
}
|
||||
/// An arrow head whose base centre sits on the middle ellipse at `base` degrees and whose tip
|
||||
/// sits there at `base + sweep`. The base runs along the line from the centre to the tip.
|
||||
/// Returns (band outer edge, outer wing, tip, inner wing, band inner edge).
|
||||
fn head(&self, base: f64, sweep: f64) -> [Point; 5] {
|
||||
let b = self.at(base, 0.0);
|
||||
let tip = self.at(base + sweep, 0.0);
|
||||
let d = tip - self.c;
|
||||
let u = if d.hypot() > 1e-12 { d / d.hypot() } else { Vec2::new(1.0, 0.0) };
|
||||
let half = self.th / 2.0;
|
||||
[self.cross(b, u, half, 1.0), b + u * self.hw, tip, b - u * self.hw, self.cross(b, u, -half, -1.0)]
|
||||
}
|
||||
}
|
||||
|
||||
/// Sweep (degrees) from `a` to `b` turning one way: positive when `dir > 0`.
|
||||
fn turn(a: f64, b: f64, dir: f64) -> f64 {
|
||||
if dir > 0.0 { (b - a).rem_euclid(360.0) } else { -(a - b).rem_euclid(360.0) }
|
||||
}
|
||||
|
||||
/// The circular arrows: a band along an ellipse with one head (`circularArrow` clockwise,
|
||||
/// `leftCircularArrow` anticlockwise) or a head at each end (`leftRightCircularArrow`).
|
||||
/// Adjusts: band thickness, head sweep (degrees), end angle, start angle, head half-width.
|
||||
fn circular_arrow(name: &str, w: f64, h: f64, a: [f64; 5]) -> Geometry {
|
||||
let ss = w.min(h);
|
||||
if ss <= 0.0 {
|
||||
return simple(corner_rect(w, h, [Corner::Square; 4]), Rect::new(0.0, 0.0, w, h), w, h);
|
||||
}
|
||||
let a5 = a[4].clamp(0.0, 25000.0);
|
||||
let hw = ss * a5 / 1e5;
|
||||
let th = ss * a[0].clamp(0.0, 2.0 * a5) / 1e5;
|
||||
let ring = Ring { c: Point::new(w / 2.0, h / 2.0), rx: (w / 2.0 - hw).max(th / 2.0), ry: (h / 2.0 - hw).max(th / 2.0), th, hw };
|
||||
let deg = |v: f64| (v / 60000.0) % 360.0;
|
||||
let (sweep, end, start) = (deg(a[1]), deg(a[2]), deg(a[3]));
|
||||
let half = th / 2.0;
|
||||
let mut b = Pb::new();
|
||||
// Arcs of the ellipse grown by `d`, drawn on from the current point (which is on it except in
|
||||
// the degenerate case above, where the arc shifts with it like the reference's).
|
||||
let edge_arc = |b: &mut Pb, from: Point, to: Point, d: f64, dir: f64| {
|
||||
let (ax, ay) = ((ring.rx + d).max(0.0), (ring.ry + d).max(0.0));
|
||||
let (s, e) = (ring.param(from, d), ring.param(to, d));
|
||||
b.arc(ax, ay, s, turn(s, e, dir));
|
||||
};
|
||||
let outer_arc = |b: &mut Pb, from: Point, to: Point, dir: f64| edge_arc(b, from, to, half, dir);
|
||||
let inner_arc = |b: &mut Pb, from: Point, to: Point, dir: f64| edge_arc(b, from, to, -half, dir);
|
||||
if name == "leftRightCircularArrow" {
|
||||
let hs = ring.head(start, -sweep);
|
||||
let he = ring.head(end, sweep);
|
||||
b.m(hs[0].x, hs[0].y);
|
||||
outer_arc(&mut b, hs[0], he[0], 1.0);
|
||||
b.l(he[1].x, he[1].y).l(he[2].x, he[2].y).l(he[3].x, he[3].y).l(he[4].x, he[4].y);
|
||||
inner_arc(&mut b, he[4], hs[4], -1.0);
|
||||
b.l(hs[3].x, hs[3].y).l(hs[2].x, hs[2].y).l(hs[1].x, hs[1].y).z();
|
||||
} else {
|
||||
let dir = if name == "circularArrow" { 1.0 } else { -1.0 };
|
||||
let he = ring.head(end, sweep);
|
||||
let (o0, i0) = (ring.at(start, half), ring.at(start, -half));
|
||||
b.m(o0.x, o0.y);
|
||||
outer_arc(&mut b, o0, he[0], dir);
|
||||
b.l(he[1].x, he[1].y).l(he[2].x, he[2].y).l(he[3].x, he[3].y).l(he[4].x, he[4].y);
|
||||
inner_arc(&mut b, he[4], i0, -dir);
|
||||
b.z();
|
||||
}
|
||||
simple(b.take(), Rect::new(0.0, 0.0, w, h), w, h)
|
||||
}
|
||||
|
||||
/// A funnel: an elliptical rim (with an open mouth) across the top quarter, and straight sides
|
||||
/// down to a small rounded spout. The side lines leave the rim and meet the spout at fixed
|
||||
/// angles, fitted to the reference look.
|
||||
fn funnel(w: f64, h: f64) -> Geometry {
|
||||
const RIM: f64 = 173.0; // where the left side leaves the rim, degrees on the rim ellipse
|
||||
const SPOUT: f64 = 163.4; // where it meets the spout, degrees on the spout ellipse
|
||||
let ss = w.min(h);
|
||||
let (cx, rim_y) = (w / 2.0, h / 4.0);
|
||||
let (sx, sy) = (w / 8.0, h / 15.0);
|
||||
let spout_y = h - sy;
|
||||
let at = |rx: f64, ry: f64, cy: f64, deg: f64| {
|
||||
let t = deg.to_radians();
|
||||
Point::new(cx + rx * t.cos(), cy + ry * t.sin())
|
||||
};
|
||||
let p0 = at(cx, rim_y, rim_y, RIM);
|
||||
let p1 = at(sx, sy, spout_y, 180.0 - SPOUT);
|
||||
let mut b = Pb::new();
|
||||
b.m(p0.x, p0.y).arc(cx, rim_y, RIM, 540.0 - 2.0 * RIM);
|
||||
b.l(p1.x, p1.y).arc(sx, sy, 180.0 - SPOUT, 2.0 * SPOUT - 180.0).z();
|
||||
let d = ss / 20.0;
|
||||
b.ellipse(cx, rim_y, (cx - d).max(0.0), (rim_y - d).max(0.0));
|
||||
Geometry { paths: vec![fill_eo(b.take())], text_rect: Rect::new(w / 4.0, h / 2.0, w * 0.75, h - sy), handles: vec![], sites: mid_sites(w, h) }
|
||||
}
|
||||
|
||||
/// A gear: an elliptical body with `n` teeth, the first pointing straight up. Each tooth leaves
|
||||
/// the body at two points an equal angle either side of its centre, and its tip corners sit a
|
||||
/// tooth height further out along the body's normal and a flank lean further in.
|
||||
fn gear(n: usize, w: f64, h: f64, a0: f64, a1: f64) -> Geometry {
|
||||
let ss = w.min(h);
|
||||
let th = ss * a0.clamp(0.0, 20000.0) / 1e5; // tooth height
|
||||
let lean_max = if n == 6 { 5380.0 } else { 2730.0 };
|
||||
let l = ss * a1.clamp(0.0, a0.clamp(0.0, 20000.0).min(lean_max)) / 1e5; // flank lean
|
||||
let (cx, cy) = (w / 2.0, h / 2.0);
|
||||
let (rx, ry) = ((cx - th).max(0.0), (cy - th).max(0.0));
|
||||
let r = (ss / 2.0 - th).max(1e-9);
|
||||
let half = ((th + l) / 2.0 / r).atan();
|
||||
let step = std::f64::consts::TAU / n as f64;
|
||||
let on_body = |t: f64| Point::new(cx + rx * t.cos(), cy + ry * t.sin());
|
||||
let mut b = Pb::new();
|
||||
for k in 0..n {
|
||||
let t = -std::f64::consts::FRAC_PI_2 + step * k as f64;
|
||||
// The tooth stands along the body's normal at its centre.
|
||||
let nrm = Vec2::new(t.cos() * ry, t.sin() * rx);
|
||||
let u = if nrm.hypot() > 1e-12 { nrm / nrm.hypot() } else { Vec2::new(t.cos(), t.sin()) };
|
||||
let v = Vec2::new(-u.y, u.x);
|
||||
let (r0, r1) = (on_body(t - half), on_body(t + half));
|
||||
let (c0, c1) = (r0 + u * th + v * l, r1 + u * th - v * l);
|
||||
if k == 0 {
|
||||
b.m(r0.x, r0.y);
|
||||
} else {
|
||||
b.arc(rx, ry, (t - step + half).to_degrees(), (step - 2.0 * half).to_degrees());
|
||||
}
|
||||
b.l(c0.x, c0.y).l(c1.x, c1.y).l(r1.x, r1.y);
|
||||
}
|
||||
let t_last = -std::f64::consts::FRAC_PI_2 + step * (n - 1) as f64;
|
||||
b.arc(rx, ry, (t_last + half).to_degrees(), (step - 2.0 * half).to_degrees()).z();
|
||||
let k = std::f64::consts::FRAC_1_SQRT_2;
|
||||
let text = Rect::new(cx - rx * k, cy - ry * k, cx + rx * k, cy + ry * k);
|
||||
simple(b.take(), text, w, h)
|
||||
}
|
||||
|
||||
/// Two arrows on a band that steps down in the middle: the left arrow sits high, the right one low,
|
||||
/// and the band rolls over between them in a shaded half-ellipse curl.
|
||||
fn left_right_ribbon(w: f64, h: f64, a0: f64, a1: f64, a2: f64) -> Geometry {
|
||||
let ss = w.min(h);
|
||||
let sh = h * a2.clamp(0.0, 33333.0) / 1e5; // step between the two halves
|
||||
let bt = (h * a0.max(0.0) / 1e5).min(h - sh); // band thickness
|
||||
let cx = w / 2.0;
|
||||
let (rx, ry) = (w / 32.0, (sh / 4.0).min(w / 24.0));
|
||||
let hb = (ss * a1.max(0.0) / 1e5).min(cx - rx); // head length
|
||||
let yc = (h - sh) / 2.0;
|
||||
let (lt, lb) = (yc - bt / 2.0, yc + bt / 2.0);
|
||||
let (rt, rb) = (lt + sh, lb + sh);
|
||||
// The left half: filled as a closed outline, stroked only where it can show.
|
||||
let mut edge = Pb::new();
|
||||
edge.m(cx - rx, lb).l(hb, lb).l(hb, h - sh).l(0.0, yc).l(hb, 0.0).l(hb, lt).l(cx, lt);
|
||||
edge.arc(rx, ry, 270.0, 180.0).arc(rx, ry, 270.0, -90.0);
|
||||
let edge = edge.take();
|
||||
let mut left = Pb::new();
|
||||
left.m(0.0, yc).l(hb, 0.0).l(hb, lt).l(cx, lt).arc(rx, ry, 270.0, 180.0).arc(rx, ry, 270.0, -180.0);
|
||||
left.l(cx, lb.max(lt + 4.0 * ry)).l(hb, lb).l(hb, h - sh).z();
|
||||
let left = left.take();
|
||||
let mut curl = Pb::new();
|
||||
curl.m(cx + rx, lt + ry).l(cx + rx, rt).l(cx, lt + 4.0 * ry).arc(rx, ry, 90.0, 180.0).arc(rx, ry, 90.0, -90.0).z();
|
||||
let mut right = Pb::new();
|
||||
right.m(w, yc + sh).l(w - hb, h).l(w - hb, rb).l(cx, rb).arc(rx, ry, 90.0, 90.0).l(cx - rx, rt - ry).arc(rx, ry, 180.0, -90.0);
|
||||
right.l(w - hb, rt).l(w - hb, sh).z();
|
||||
Geometry {
|
||||
paths: vec![fill_only(left), stroke_only(edge), shade(curl.take(), FillMode::DarkenLess), fill(right.take())],
|
||||
text_rect: Rect::new(hb.min(cx - rx), rt, (w - hb).max(cx + rx), lb.max(rt)),
|
||||
handles: vec![],
|
||||
sites: vec![Point::new(0.0, yc), Point::new(cx, rt), Point::new(w, yc + sh), Point::new(cx, lb)],
|
||||
}
|
||||
}
|
||||
|
||||
/// Adds a piece of the parabola `y = y0 + d·(1 − ((x − w/2)/(w/2))²)` from the current point (at
|
||||
/// `xa`) to `xb`, as one quadratic curve.
|
||||
fn sag(b: &mut Pb, w: f64, d: f64, y0: f64, xa: f64, xb: f64) {
|
||||
let hw = (w / 2.0).max(1e-9);
|
||||
let f = |x: f64| y0 + d * (1.0 - ((x - hw) / hw).powi(2));
|
||||
let slope = -2.0 * d * (xa - hw) / (hw * hw);
|
||||
b.q((xa + xb) / 2.0, f(xa) + slope * (xb - xa) / 2.0, xb, f(xb));
|
||||
}
|
||||
|
||||
/// A ribbon whose edges sag along one parabola: a front band in the middle and two notched ends
|
||||
/// behind it, joined by shaded folds. Built sagging downwards; `up` mirrors it vertically.
|
||||
fn ellipse_ribbon(up: bool, w: f64, h: f64, a0: f64, a1: f64, a2: f64) -> Geometry {
|
||||
let th = h * a0.clamp(0.0, 100000.0) / 1e5; // band drop at the centre
|
||||
// Sag of every edge: never more than the drop, never so little that the band would rise
|
||||
// above the ends by more than half their height.
|
||||
let d = (h * a2.max(0.0) / 1e5).max(th - (h - th) / 2.0).clamp(0.0, th);
|
||||
let bw = w * a1.clamp(25000.0, 75000.0) / 1e5;
|
||||
let (x0, x1) = ((w - bw) / 2.0, (w + bw) / 2.0);
|
||||
let ear = w / 8.0;
|
||||
let (xf, xg) = (x0 + ear, x1 - ear);
|
||||
let e = h - th; // band height
|
||||
let off = th - d; // band top below the ends' top
|
||||
let t = |x: f64| {
|
||||
let hw = (w / 2.0).max(1e-9);
|
||||
d * (1.0 - ((x - hw) / hw).powi(2))
|
||||
};
|
||||
let mut ends = Pb::new();
|
||||
ends.m(0.0, 0.0);
|
||||
sag(&mut ends, w, d, 0.0, 0.0, xf);
|
||||
ends.l(xf, t(xf) + off).l(x0, t(x0) + off).l(x0, t(x0) + e);
|
||||
sag(&mut ends, w, d, e, x0, 0.0);
|
||||
ends.l(ear, t(ear) + e / 2.0).z();
|
||||
ends.m(w, 0.0).l(w - ear, t(w - ear) + e / 2.0).l(w, e);
|
||||
sag(&mut ends, w, d, e, w, x1);
|
||||
ends.l(x1, t(x1) + off).l(xg, t(xg) + off).l(xg, t(xg));
|
||||
sag(&mut ends, w, d, 0.0, xg, w);
|
||||
ends.z();
|
||||
let mut folds = Pb::new();
|
||||
folds.poly(&[(x0, t(x0) + off), (xf, t(xf)), (xf, t(xf) + off)]);
|
||||
folds.poly(&[(x1, t(x1) + off), (xg, t(xg)), (xg, t(xg) + off)]);
|
||||
let mut band = Pb::new();
|
||||
band.m(x0, t(x0) + off);
|
||||
sag(&mut band, w, d, off, x0, x1);
|
||||
band.l(x1, t(x1) + off + e);
|
||||
sag(&mut band, w, d, off + e, x1, x0);
|
||||
band.z();
|
||||
let mut paths = vec![fill(ends.take()), shade(folds.take(), FillMode::DarkenLess), fill(band.take())];
|
||||
let mut text = Rect::new(x0, th, x1, t(x0) + off + e);
|
||||
if up {
|
||||
let m = kurbo::Affine::new([1.0, 0.0, 0.0, -1.0, 0.0, h]);
|
||||
for p in &mut paths {
|
||||
p.path.apply_affine(m);
|
||||
}
|
||||
text = m.transform_rect_bbox(text);
|
||||
}
|
||||
Geometry { paths, text_rect: text, handles: vec![], sites: mid_sites(w, h) }
|
||||
}
|
||||
|
||||
/// A sweeping arrow rising from the bottom-left corner. The band's two edges are quadratic curves
|
||||
/// from the corner; the head's base leans slightly forward and reaches one eighth of the shorter
|
||||
/// side above and below the band. The tilt and the tip's lift were fitted to the reference look.
|
||||
fn swoosh(w: f64, h: f64, a0: f64, a1: f64) -> Geometry {
|
||||
const TILT: f64 = 0.1126; // tan of the head base's lean from vertical
|
||||
const LIFT: f64 = 0.051; // tip height above the band's centre, per unit of height
|
||||
let ss = w.min(h);
|
||||
let e = ss / 8.0;
|
||||
let th = (h * a0.max(0.0) / 1e5).min((h - 2.0 * e).max(0.0));
|
||||
// The head is at least long enough to keep its leaning base inside the frame.
|
||||
let hl = (ss * a1.max(0.0) / 1e5).max((e + th) * TILT).min((w - e * TILT).max(0.0));
|
||||
let qx = w - hl;
|
||||
let mut b = Pb::new();
|
||||
b.m(0.0, h)
|
||||
.q(w / 6.0, h / 3.0, qx, e)
|
||||
.l(qx - e * TILT, 0.0)
|
||||
.l(w, (e + th / 2.0 - LIFT * h).clamp(0.0, 2.0 * e + th))
|
||||
.l((qx + (e + th) * TILT).min(w), 2.0 * e + th)
|
||||
.l((qx + th * TILT).min(w), e + th)
|
||||
.q(w / 4.0, (th + h / 12.0 + e).min(h), 0.0, h)
|
||||
.z();
|
||||
simple(b.take(), Rect::new(0.0, 0.0, w, h), w, h)
|
||||
}
|
||||
|
||||
/// A band that sweeps around half an ellipse and ends in an arrow head. Built pointing right
|
||||
/// (`curvedRightArrow`) in a `cw`×`ch` frame, then turned for the other directions.
|
||||
///
|
||||
/// Both halves of the band hang off one ellipse touching the far side: its centre sits on the
|
||||
/// head side's edge, its horizontal radius is the full length, and the band has a constant
|
||||
/// vertical thickness. The back half (shaded) starts flat against the head side; the front half
|
||||
/// runs to the head, centred on the band where it ends.
|
||||
fn curved_arrow(name: &str, w: f64, h: f64, a0: f64, a1: f64, a2: f64) -> Geometry {
|
||||
let along_x = matches!(name, "curvedRightArrow" | "curvedLeftArrow");
|
||||
let (cw, ch) = if along_x { (w, h) } else { (h, w) };
|
||||
let ss = cw.min(ch);
|
||||
let head = (ss * a1.max(0.0) / 1e5).min(ch / 2.0);
|
||||
let th = (ss * a0.max(0.0) / 1e5).min(head);
|
||||
let hl = (ss * a2.max(0.0) / 1e5).min(cw);
|
||||
let hh = head / 2.0;
|
||||
// The band's centre line, carried on to the head side, ends at the tip, which sits half a
|
||||
// head width above the bottom.
|
||||
let r = ((ch - hh - th / 2.0) / 2.0).max(0.0);
|
||||
// Parametric angle where the front band reaches the head base.
|
||||
let te = if cw > 0.0 { (-(hl / cw)).clamp(-1.0, 1.0).acos().to_degrees() } else { 90.0 };
|
||||
let mut back = Pb::new();
|
||||
back.m(cw, 0.0).arc(cw, r, 270.0, -90.0).l(0.0, r + th).arc(cw, r, 180.0, 90.0).z();
|
||||
let mut front = Pb::new();
|
||||
front.m(0.0, r).arc(cw, r, 180.0, te - 180.0);
|
||||
let yb = front.cur.y;
|
||||
let yc = yb + th / 2.0;
|
||||
front.l(cw - hl, yc - hh).l(cw, 2.0 * r + th / 2.0).l(cw - hl, yc + hh).l(cw - hl, yb + th).arc(cw, r, te, 180.0 - te).z();
|
||||
let m = match name {
|
||||
"curvedLeftArrow" => kurbo::Affine::new([-1.0, 0.0, 0.0, 1.0, w, 0.0]),
|
||||
"curvedUpArrow" => kurbo::Affine::new([0.0, -1.0, 1.0, 0.0, 0.0, h]),
|
||||
"curvedDownArrow" => kurbo::Affine::new([0.0, 1.0, 1.0, 0.0, 0.0, 0.0]),
|
||||
_ => kurbo::Affine::IDENTITY,
|
||||
};
|
||||
let (mut back, mut front) = (back.take(), front.take());
|
||||
back.apply_affine(m);
|
||||
front.apply_affine(m);
|
||||
Geometry {
|
||||
paths: vec![shade(back, FillMode::DarkenLess), fill(front)],
|
||||
text_rect: Rect::new(0.0, 0.0, w, h),
|
||||
handles: vec![],
|
||||
sites: mid_sites(w, h),
|
||||
}
|
||||
}
|
||||
|
||||
/// A rectangle with a callout leader through `pts` points (`(y, x)` adjust pairs in 1/100 000 of
|
||||
/// the height and width), optionally with an accent bar at the first point's x and a border.
|
||||
fn line_callout(w: f64, h: f64, a: &dyn Fn(usize) -> f64, pts: usize, accent: bool, border: bool) -> Geometry {
|
||||
let body = corner_rect(w, h, [Corner::Square; 4]);
|
||||
// Leaders may reach well outside the box, but not without bound.
|
||||
let pt = |i: usize| (w * a(2 * i + 1).clamp(-1e7, 1e7) / 1e5, h * a(2 * i).clamp(-1e7, 1e7) / 1e5);
|
||||
let mut l = Pb::new();
|
||||
let (x0, y0) = pt(0);
|
||||
l.m(x0, y0);
|
||||
for i in 1..pts {
|
||||
let (x, y) = pt(i);
|
||||
l.l(x, y);
|
||||
}
|
||||
let mut paths = vec![if border { fill(body) } else { fill_only(body) }];
|
||||
if accent {
|
||||
paths.push(stroke_only(Pb::new().m(x0, 0.0).l(x0, h).take()));
|
||||
}
|
||||
paths.push(stroke_only(l.take()));
|
||||
Geometry { paths, text_rect: Rect::new(0.0, 0.0, w, h), handles: vec![], sites: mid_sites(w, h) }
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::super::{CATALOG, FillMode, build, info};
|
||||
use kurbo::{BezPath, PathEl, Point, Shape};
|
||||
|
||||
const NEW: [&str; 38] = [
|
||||
"lineInv",
|
||||
"nonIsoscelesTrapezoid",
|
||||
"pieWedge",
|
||||
"leftRightArrowCallout",
|
||||
"upDownArrowCallout",
|
||||
"quadArrowCallout",
|
||||
"circularArrow",
|
||||
"leftCircularArrow",
|
||||
"leftRightCircularArrow",
|
||||
"curvedRightArrow",
|
||||
"curvedLeftArrow",
|
||||
"curvedUpArrow",
|
||||
"curvedDownArrow",
|
||||
"swooshArrow",
|
||||
"callout1",
|
||||
"callout2",
|
||||
"callout3",
|
||||
"accentCallout1",
|
||||
"accentCallout2",
|
||||
"accentCallout3",
|
||||
"borderCallout2",
|
||||
"borderCallout3",
|
||||
"accentBorderCallout1",
|
||||
"accentBorderCallout2",
|
||||
"accentBorderCallout3",
|
||||
"ellipseRibbon",
|
||||
"ellipseRibbon2",
|
||||
"leftRightRibbon",
|
||||
"flowChartOfflineStorage",
|
||||
"gear6",
|
||||
"gear9",
|
||||
"funnel",
|
||||
"cornerTabs",
|
||||
"squareTabs",
|
||||
"plaqueTabs",
|
||||
"chartX",
|
||||
"chartStar",
|
||||
"chartPlus",
|
||||
];
|
||||
|
||||
fn outline(name: &str, w: f64, h: f64, adj: &[f64]) -> BezPath {
|
||||
build(name, w, h, adj).map(|g| g.outline()).unwrap_or_default()
|
||||
}
|
||||
|
||||
/// Distance from `p` to the nearest point of the (flattened) outline.
|
||||
fn dist(path: &BezPath, p: Point) -> f64 {
|
||||
let mut best = f64::MAX;
|
||||
let mut prev = Point::ZERO;
|
||||
let mut start = Point::ZERO;
|
||||
kurbo::flatten(path.iter(), 0.01, |el| {
|
||||
let (a, b) = match el {
|
||||
PathEl::MoveTo(q) => {
|
||||
prev = q;
|
||||
start = q;
|
||||
return;
|
||||
}
|
||||
PathEl::LineTo(q) => (prev, q),
|
||||
PathEl::ClosePath => (prev, start),
|
||||
_ => return,
|
||||
};
|
||||
let d = b - a;
|
||||
let t = if d.hypot2() > 0.0 { ((p - a).dot(d) / d.hypot2()).clamp(0.0, 1.0) } else { 0.0 };
|
||||
best = best.min((a + d * t - p).hypot());
|
||||
prev = b;
|
||||
});
|
||||
best
|
||||
}
|
||||
|
||||
/// Asserts every point lies within 1pt of the outline.
|
||||
fn on(name: &str, w: f64, h: f64, adj: &[f64], pts: &[(f64, f64)]) {
|
||||
let path = outline(name, w, h, adj);
|
||||
for &(x, y) in pts {
|
||||
let d = dist(&path, Point::new(x, y));
|
||||
assert!(d < 1.0, "{name} {w}x{h} {adj:?}: ({x}, {y}) is {d:.2} from the outline");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn new_presets_are_in_the_catalog() {
|
||||
for n in NEW {
|
||||
let i = info(n).unwrap_or_else(|| panic!("{n} missing from the catalog"));
|
||||
assert!(!i.label.is_empty());
|
||||
}
|
||||
assert!(CATALOG.len() >= 183);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn new_presets_build_within_bounds_at_many_sizes_and_adjusts() {
|
||||
let sizes = [(480.0, 300.0), (300.0, 300.0), (200.0, 460.0), (100.0, 460.0), (1.0, 1.0), (0.0, 0.0), (0.0, 50.0), (60.0, 0.0)];
|
||||
let adjusts: [&[f64]; 8] = [
|
||||
&[],
|
||||
&[0.0; 8],
|
||||
&[100000.0; 8],
|
||||
&[-50000.0; 8],
|
||||
&[1e12, -1e12, 1e12, -1e12, 1e12, -1e12, 1e12, -1e12],
|
||||
&[f64::MAX, f64::MIN, f64::MAX, f64::MIN, f64::MAX, f64::MIN, f64::MAX, f64::MIN],
|
||||
&[f64::NAN, f64::INFINITY, f64::NEG_INFINITY, f64::NAN, 5.0, 6.0, 7.0, 8.0],
|
||||
&[30000.0, 60000.0, 20000.0, 9000000.0, 20000.0, 40000.0, 120000.0, -30000.0],
|
||||
];
|
||||
for n in NEW {
|
||||
// Line callouts' leaders may reach anywhere, by design.
|
||||
let callout = n.contains("allout") && !n.contains("Arrow");
|
||||
for (w, h) in sizes {
|
||||
for adj in adjusts {
|
||||
let g = build(n, w, h, adj).unwrap_or_else(|| panic!("{n} did not build"));
|
||||
assert!(!g.paths.is_empty(), "{n} has no paths");
|
||||
for s in &g.paths {
|
||||
let bb = s.path.bounding_box();
|
||||
assert!(bb.x0.is_finite() && bb.y0.is_finite() && bb.x1.is_finite() && bb.y1.is_finite(), "{n} {w}x{h} {adj:?}: {bb:?}");
|
||||
if !callout {
|
||||
// Circular arrows with a head longer than their ring can hold carry the
|
||||
// inner edge on from the head, as the reference does, so may spill.
|
||||
let spill = if n.contains("ircular") { 0.5 } else { 0.01 };
|
||||
let tol = 0.5 + w.max(h) * spill;
|
||||
assert!(
|
||||
bb.x0 >= -tol && bb.y0 >= -tol && bb.x1 <= w + tol && bb.y1 <= h + tol,
|
||||
"{n} {w}x{h} {adj:?} out of bounds: {bb:?}"
|
||||
);
|
||||
}
|
||||
}
|
||||
let t = g.text_rect;
|
||||
assert!(t.x0.is_finite() && t.y0.is_finite() && t.x1.is_finite() && t.y1.is_finite(), "{n} text rect {t:?}");
|
||||
}
|
||||
}
|
||||
let g = build(n, 480.0, 300.0, &[]).unwrap_or_else(|| panic!("{n}"));
|
||||
assert!(g.outline().elements().len() >= 2, "{n} default outline is empty");
|
||||
}
|
||||
}
|
||||
|
||||
// The spot checks below are outline points measured on reference renders.
|
||||
|
||||
#[test]
|
||||
fn simple_new_presets_match_reference_points() {
|
||||
on("lineInv", 480.0, 300.0, &[], &[(0.0, 300.0), (480.0, 0.0)]);
|
||||
on("nonIsoscelesTrapezoid", 480.0, 300.0, &[], &[(75.0, 0.0), (405.0, 0.0), (0.0, 300.0)]);
|
||||
on("nonIsoscelesTrapezoid", 200.0, 460.0, &[80000.0, 20000.0], &[(100.0, 0.0), (160.0, 0.0)]);
|
||||
on("pieWedge", 480.0, 300.0, &[], &[(64.3, 150.0), (0.0, 300.0), (480.0, 0.0)]);
|
||||
on("flowChartOfflineStorage", 480.0, 300.0, &[], &[(240.0, 300.0), (192.0, 240.0), (288.0, 240.0)]);
|
||||
on("squareTabs", 480.0, 300.0, &[], &[(28.3, 28.3), (451.7, 271.7)]);
|
||||
on("cornerTabs", 480.0, 300.0, &[], &[(23.3, 5.0)]);
|
||||
on("plaqueTabs", 480.0, 300.0, &[], &[(27.85, 5.0)]);
|
||||
on("chartStar", 480.0, 300.0, &[], &[(240.0, 0.0), (240.0, 300.0), (48.0, 30.0)]);
|
||||
on("chartPlus", 480.0, 300.0, &[], &[(0.0, 150.0), (240.0, 0.0)]);
|
||||
// Chart markers and plain callouts leave the box unstroked.
|
||||
for n in ["chartX", "callout1", "accentCallout2"] {
|
||||
let g = build(n, 100.0, 100.0, &[]).unwrap_or_else(|| panic!("{n}"));
|
||||
assert!(!g.paths[0].stroke, "{n}");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn line_callouts_follow_their_adjusts() {
|
||||
on("callout3", 480.0, 300.0, &[], &[(-40.0, 56.25), (-80.0, 56.25), (-80.0, 300.0), (-40.0, 338.9)]);
|
||||
let adj = [50000.0, 110000.0, 20000.0, 120000.0, -20000.0, 80000.0, 30000.0, 40000.0];
|
||||
let g = build("accentBorderCallout3", 480.0, 300.0, &adj).unwrap_or_else(|| panic!("accentBorderCallout3"));
|
||||
assert_eq!(g.paths.len(), 3);
|
||||
assert!(g.paths[0].stroke);
|
||||
let accent = g.paths[1].path.bounding_box();
|
||||
assert!((accent.x0 - 528.0).abs() < 1e-6 && accent.y0 == 0.0 && accent.y1 == 300.0, "{accent:?}");
|
||||
on("accentBorderCallout3", 480.0, 300.0, &adj, &[(576.0, 60.0), (384.0, -60.0), (192.0, 90.0)]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn arrow_callouts_match_reference_points() {
|
||||
on("leftRightArrowCallout", 480.0, 300.0, &[], &[(0.0, 150.0), (75.0, 75.0), (124.5, 0.0), (355.5, 300.0), (480.0, 150.0)]);
|
||||
on("leftRightArrowCallout", 200.0, 460.0, &[], &[(50.0, 180.0), (52.0, 0.0), (148.0, 460.0)]);
|
||||
on("upDownArrowCallout", 480.0, 300.0, &[], &[(240.0, 0.0), (0.0, 77.8), (480.0, 222.2), (240.0, 300.0)]);
|
||||
on("quadArrowCallout", 480.0, 300.0, &[], &[(0.0, 150.0), (124.5, 77.8), (240.0, 0.0), (480.0, 150.0), (240.0, 300.0)]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn curved_arrows_match_reference_points() {
|
||||
on(
|
||||
"curvedRightArrow",
|
||||
480.0,
|
||||
300.0,
|
||||
&[],
|
||||
&[(480.0, 0.0), (480.0, 75.0), (480.0, 225.0), (405.0, 149.0), (405.0, 299.0), (100.0, 151.5), (300.0, 6.7)],
|
||||
);
|
||||
on("curvedRightArrow", 200.0, 460.0, &[30000.0, 60000.0, 40000.0], &[(200.0, 400.0), (120.0, 324.5), (120.0, 443.5), (200.0, 60.0)]);
|
||||
// The band never outgrows the head; the head never outgrows half the frame.
|
||||
on("curvedRightArrow", 200.0, 460.0, &[60000.0, 30000.0, 80000.0], &[(200.0, 60.0)]);
|
||||
on("curvedLeftArrow", 480.0, 300.0, &[], &[(0.0, 225.0), (0.0, 0.0)]);
|
||||
on("curvedUpArrow", 480.0, 300.0, &[], &[(405.0, 0.0), (0.0, 0.0), (75.0, 0.0)]);
|
||||
on("curvedDownArrow", 480.0, 300.0, &[], &[(405.0, 300.0), (0.0, 300.0)]);
|
||||
let g = build("curvedRightArrow", 480.0, 300.0, &[]).unwrap_or_else(|| panic!("curvedRightArrow"));
|
||||
assert_eq!(g.paths[0].fill, FillMode::DarkenLess);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn swoosh_matches_reference_points() {
|
||||
on("swooshArrow", 480.0, 300.0, &[], &[(0.0, 300.0), (425.8, 0.0), (480.0, 59.7), (442.8, 150.0), (202.0, 105.5), (202.0, 159.0)]);
|
||||
on("swooshArrow", 480.0, 300.0, &[40000.0, 16667.0], &[(480.0, 82.2), (447.8, 195.0)]);
|
||||
on("swooshArrow", 200.0, 460.0, &[], &[(163.9, 0.0), (200.0, 59.4)]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn ribbons_match_reference_points() {
|
||||
on(
|
||||
"ellipseRibbon",
|
||||
480.0,
|
||||
300.0,
|
||||
&[],
|
||||
&[(0.0, 0.0), (120.0, 28.1), (60.0, 128.9), (240.0, 300.0), (120.0, 66.1), (180.0, 72.2), (180.0, 35.2)],
|
||||
);
|
||||
on("ellipseRibbon", 480.0, 300.0, &[30000.0, 60000.0, 20000.0], &[(120.0, 45.0), (240.0, 300.0), (96.0, 68.4)]);
|
||||
on("ellipseRibbon", 480.0, 300.0, &[80000.0, 20000.0, 60000.0], &[(240.0, 240.0), (1.0, 61.75)]);
|
||||
on("ellipseRibbon2", 480.0, 300.0, &[], &[(0.0, 300.0), (240.0, 0.0)]);
|
||||
on(
|
||||
"leftRightRibbon",
|
||||
480.0,
|
||||
300.0,
|
||||
&[],
|
||||
&[(0.0, 125.0), (150.0, 0.0), (150.0, 50.0), (255.0, 62.5), (225.0, 87.5), (480.0, 175.0), (330.0, 300.0)],
|
||||
);
|
||||
on("leftRightRibbon", 480.0, 300.0, &[90000.0, 10000.0, 60000.0], &[(0.0, 100.0), (480.0, 200.0), (240.0, 300.0)]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn gears_and_funnel_match_reference_points() {
|
||||
// Square gear6: body radius 105, top tooth tip 3.5 inside the frame, tip half-width ~16.3.
|
||||
on("gear6", 300.0, 300.0, &[], &[(150.0, 3.5), (133.7, 3.5), (166.3, 3.5), (45.0, 150.0)]);
|
||||
on("gear9", 300.0, 300.0, &[], &[(150.0, 1.0), (30.0, 150.0)]);
|
||||
on("gear6", 480.0, 300.0, &[], &[(240.0, 3.5), (201.0, 3.5)]);
|
||||
on("funnel", 480.0, 300.0, &[], &[(240.0, 0.0), (0.0, 75.0), (240.0, 15.0), (15.0, 75.0), (240.0, 300.0), (60.5, 150.0)]);
|
||||
let g = build("funnel", 480.0, 300.0, &[]).unwrap_or_else(|| panic!("funnel"));
|
||||
assert!(g.paths[0].even_odd);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn circular_arrows_match_reference_points() {
|
||||
on("circularArrow", 300.0, 300.0, &[], &[(19.0, 150.0), (56.5, 150.0), (150.0, 19.0), (262.4, 150.0), (218.6, 113.4), (293.6, 113.4)]);
|
||||
on(
|
||||
"circularArrow",
|
||||
300.0,
|
||||
300.0,
|
||||
&[20000.0, 1800000.0, 18000000.0, 5400000.0, 20000.0],
|
||||
&[(150.0, 270.0), (150.0, 210.0), (247.0, 42.1), (143.0, 102.1), (227.9, 105.0)],
|
||||
);
|
||||
on("leftCircularArrow", 300.0, 300.0, &[], &[(37.6, 150.0), (262.4, 150.0), (150.0, 281.0)]);
|
||||
on("leftRightCircularArrow", 300.0, 300.0, &[], &[(262.4, 150.0), (37.6, 150.0), (150.0, 19.0)]);
|
||||
// The band never grows past twice the head's half-width.
|
||||
on("circularArrow", 300.0, 300.0, &[25000.0, 1142319.0, 20457681.0, 10800000.0, 5000.0], &[(0.0, 150.0), (30.0, 150.0)]);
|
||||
}
|
||||
}
|
||||
@@ -15,7 +15,7 @@ nothing below L6 uses egui, eframe, winit or rfd.
|
||||
|
||||
| Layer | Crates | What they do |
|
||||
|---|---|---|
|
||||
| L0 | `geom`, `color`; standalone `bitstream`, `matroska`, `ogg`, `opus` | EMU/pt units, transforms, ~150 preset shape generators re-derived from ECMA-376, adjust handles, hit testing; RGB/HSL and DrawingML colour transforms; MKV/WebM and Ogg demuxers, the Opus decoder |
|
||||
| L0 | `geom`, `color`; standalone `bitstream`, `matroska`, `ogg`, `opus` | EMU/pt units, transforms, ~180 preset shape generators re-derived from ECMA-376, adjust handles, hit testing; RGB/HSL and DrawingML colour transforms; MKV/WebM and Ogg demuxers, the Opus decoder |
|
||||
| L1 | `model`, `fonts`; `h264`, `hevc`, `vp9`, `av1`, `isobmff` | Presentation, masters, layouts, slides, shapes, text, themes, tables, charts, transitions, animations, placeholder inheritance (`resolve`); font database (craft-fonts + system) with metric-compatible substitutes for Office fonts (Carlito for Calibri, Caladea for Cambria, Liberation for Arial/Times); video decoders and the MP4/MOV demuxer |
|
||||
| L2 | `text`, `anim`, `format`, `media` | Shaping (HarfRust), UAX #9 bidi, UAX #14 line breaking, autofit, caret hit testing; per-shape animation state over time, the show state machine, transition frame layouts, Morph matching; `.deckcraft` (zip + JSON + media) and outline text; media probing, decoding, mixer and clock |
|
||||
| L3 | `render`, `pptx` | `vello_cpu` raster of slides, masters and layouts (fills, outlines, effects, pictures, tables, charts, Morph frames); PPTX import/export from ECMA-376 |
|
||||
|
||||
@@ -63,7 +63,7 @@ the round trip even though DeckCraft doesn't model it.
|
||||
| Themes: colour, font (Latin/EA/CS), effect schemes, background styles | yes | yes | Unknown theme parts kept |
|
||||
| Notes slides and notes master | yes | yes | No notes-master editing view |
|
||||
| Handout master | no | no | |
|
||||
| Shapes: preset geometry (~150 presets), custom geometry, groups, connectors | yes | yes | Presets re-derived in `crates/geom/src/preset.rs` |
|
||||
| Shapes: preset geometry (~180 presets), custom geometry, groups, connectors | yes | yes | Presets re-derived in `crates/geom/src/preset.rs` (and `preset/extra.rs`) |
|
||||
| Fills: solid, gradient, picture (stretch/tile/crop), pattern, group | yes | yes | |
|
||||
| Lines: dash, compound, caps, joins, arrowheads | yes | yes | |
|
||||
| Effects: shadow, glow, soft edges, reflection | yes | yes | |
|
||||
|
||||
@@ -212,7 +212,7 @@ Carried from the 2026-10-07 ROADMAP status and updated with what has landed sinc
|
||||
header/footer fields, embedded media, unlimited undo on shared slide snapshots.
|
||||
- **Themes:** 8 original themes with colour and font schemes, custom colours and fonts,
|
||||
backgrounds (solid, gradient, picture, pattern), slide size presets.
|
||||
- **Shapes:** ~150 preset geometries with adjustment handles, text boxes, pictures (crop,
|
||||
- **Shapes:** ~180 preset geometries with adjustment handles, text boxes, pictures (crop,
|
||||
corrections, animated GIFs that play and pause), tables with styles, charts (column, bar, line,
|
||||
area, pie, doughnut, scatter and more), basic SmartArt, groups, connectors glued to sites,
|
||||
freeform/curve/scribble, merge shapes, ink, action buttons, WordArt; flipped shapes keep their
|
||||
|
||||
Reference in new issue
Block a user