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60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
// Copyright (c) 2019-2026 Andreas T Jonsson <mail@andreasjonsson.se>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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#ifndef _EMULOOP_H_
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#define _EMULOOP_H_
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#include <circle/multicore.h>
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#include <circle/memory.h>
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#include <circle/bcmframebuffer.h>
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#include <circle/sound/soundbasedevice.h>
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#include <circle/koptions.h>
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#include <circle/types.h>
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class CEmuLoop : public CMultiCoreSupport
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{
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public:
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CEmuLoop(CMemorySystem *mem, CKernelOptions *opt,
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CBcmFrameBuffer *fb, CSoundBaseDevice *snd, unsigned al);
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~CEmuLoop(void);
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void Run(unsigned nCore);
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static void Lock(void);
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static void Unlock(void);
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static CBcmFrameBuffer *s_pFrameBuffer;
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private:
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void EmuThread(void);
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void RenderThread(void);
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void AudioThread(void);
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CKernelOptions *m_pOptions;
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CSoundBaseDevice *m_pSound;
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unsigned m_AudioLatency;
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static CSpinLock s_SpinLock;
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};
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#endif
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