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C++

// Copyright (c) 2019-2026 Andreas T Jonsson <mail@andreasjonsson.se>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
#ifndef _EMULOOP_H_
#define _EMULOOP_H_
#include <circle/multicore.h>
#include <circle/memory.h>
#include <circle/bcmframebuffer.h>
#include <circle/sound/soundbasedevice.h>
#include <circle/koptions.h>
#include <circle/types.h>
class CEmuLoop : public CMultiCoreSupport
{
public:
CEmuLoop(CMemorySystem *mem, CKernelOptions *opt,
CBcmFrameBuffer *fb, CSoundBaseDevice *snd, unsigned al);
~CEmuLoop(void);
void Run(unsigned nCore);
static void Lock(void);
static void Unlock(void);
static CBcmFrameBuffer *s_pFrameBuffer;
private:
void EmuThread(void);
void RenderThread(void);
void AudioThread(void);
CKernelOptions *m_pOptions;
CSoundBaseDevice *m_pSound;
unsigned m_AudioLatency;
static CSpinLock s_SpinLock;
};
#endif