diff --git a/desmume/src/GPU.cpp b/desmume/src/GPU.cpp index b95c304..84006de 100644 --- a/desmume/src/GPU.cpp +++ b/desmume/src/GPU.cpp @@ -1355,53 +1355,27 @@ static void lineNull(GPU *gpu) template void lineText(GPU *gpu) { - if(gpu->debug) - { - const s32 wh = gpu->BGSize[gpu->currBgNum][0]; - renderline_textBG(gpu, 0, gpu->currLine, wh); - } - else - { - const u16 vofs = gpu->getVOFS(gpu->currBgNum); - const u16 hofs = gpu->getHOFS(gpu->currBgNum); - renderline_textBG(gpu, hofs, gpu->currLine + vofs, 256); - } + const u16 vofs = gpu->getVOFS(gpu->currBgNum); + const u16 hofs = gpu->getHOFS(gpu->currBgNum); + renderline_textBG(gpu, hofs, gpu->currLine + vofs, 256); } template void lineRot(GPU *gpu) { - if (gpu->debug) - { - static const BGxPARMS debugParams = {256, 0, 0, -77, 0, (s16)gpu->currLine*GPU_FRAMEBUFFER_NATIVE_WIDTH}; - const s32 wh = gpu->BGSize[gpu->currBgNum][0]; - rotBG2(gpu, debugParams, wh); - } - else - { - BGxPARMS ¶ms = (gpu->currBgNum == 2) ? (gpu->dispx_st)->dispx_BG2PARMS : (gpu->dispx_st)->dispx_BG3PARMS; - - rotBG2(gpu, params, 256); - params.BGxX += params.BGxPB; - params.BGxY += params.BGxPD; - } + BGxPARMS ¶ms = (gpu->currBgNum == 2) ? (gpu->dispx_st)->dispx_BG2PARMS : (gpu->dispx_st)->dispx_BG3PARMS; + + rotBG2(gpu, params, 256); + params.BGxX += params.BGxPB; + params.BGxY += params.BGxPD; } template void lineExtRot(GPU *gpu) { - if (gpu->debug) - { - static BGxPARMS debugParams = {256, 0, 0, -77, 0, (s16)gpu->currLine*GPU_FRAMEBUFFER_NATIVE_WIDTH}; - const s32 wh = gpu->BGSize[gpu->currBgNum][0]; - extRotBG2(gpu, debugParams, wh); - } - else - { - BGxPARMS ¶ms = (gpu->currBgNum == 2) ? (gpu->dispx_st)->dispx_BG2PARMS : (gpu->dispx_st)->dispx_BG3PARMS; - - extRotBG2(gpu, params, 256); - params.BGxX += params.BGxPB; - params.BGxY += params.BGxPD; - } + BGxPARMS ¶ms = (gpu->currBgNum == 2) ? (gpu->dispx_st)->dispx_BG2PARMS : (gpu->dispx_st)->dispx_BG3PARMS; + + extRotBG2(gpu, params, 256); + params.BGxX += params.BGxPB; + params.BGxY += params.BGxPD; } /*****************************************************************************/ diff --git a/desmume/src/GPU.h b/desmume/src/GPU.h index e5b1576..1c82f10 100644 --- a/desmume/src/GPU.h +++ b/desmume/src/GPU.h @@ -615,16 +615,12 @@ enum GPULayerType struct GPU { GPU() - : debug(false) {} // some structs are becoming redundant // some functions too (no need to recopy some vars as it is done by MMU) REG_DISPx * dispx_st; - //this indicates whether this gpu is handling debug tools - bool debug; - CACHE_ALIGN u16 sprColor[GPU_FRAMEBUFFER_NATIVE_WIDTH]; CACHE_ALIGN u8 sprAlpha[GPU_FRAMEBUFFER_NATIVE_WIDTH]; CACHE_ALIGN u8 sprType[GPU_FRAMEBUFFER_NATIVE_WIDTH]; @@ -845,16 +841,6 @@ size_t GPU_GetFramebufferWidth(); size_t GPU_GetFramebufferHeight(); void GPU_SetFramebufferSize(size_t w, size_t h); -//these are functions used by debug tools which want to render layers etc outside the context of the emulation -namespace GPU_EXT -{ - void textBG(GPU *gpu, u8 num, u8 *DST); //Draw text based background - void rotBG(GPU *gpu, u8 num, u8 *DST); - void extRotBG(GPU *gpu, u8 num, u8 *DST); -}; -void sprite1D(GPU *gpu, u16 l, u8 *dst, u8 *dst_alpha, u8 *typeTab, u8 *prioTab); -void sprite2D(GPU *gpu, u16 l, u8 *dst, u8 *dst_alpha, u8 *typeTab, u8 *prioTab); - typedef struct { GPU *gpu;