Problem: EffectCraft shipped only 8 original text-animator presets against After Effects' 621; there was no Transitions category (ranked gap #7). Fix: an original preset library, crates/engine/presets/transitions.json (23 presets on our own Transition effects and layer opacity: fades, directional and diagonal wipes, clock and fan reveals, blinds and slats, pixel/mosaic dissolves, card flips, CC grid, radial scale, line sweep and jaws wipes; In and Out). New commands anim.applyBuiltinPreset (adds the effects with values and keyframes from the current time, one undo step, reports any path that doesn't fit) and anim.builtinPresets. Effects & Presets lists them under * Animation Presets > Transitions; double-click applies. Sidecar and ATTRIBUTION.md entry; gaps/effects-parity updated. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
4.8 KiB
Effects parity
Last reviewed: 2026-10-10 · Last updated: 2026-10-10 · Change: major (first effects parity checklist: presence, GPU, fidelity and presets against After Effects 2026 26.5) · Target: Adobe After Effects 2026
Effects are the deepest single area of After Effects. This page separates the four questions that a single "306 of 306" hides: does each effect exist, does it run fast, does it look like After Effects', and does the preset library exist. The per-effect catalogue is the generated effects.md; the overall numbers are in target-app-parity.md.
Summary
| Question | Value | Kind |
|---|---|---|
| Effects present | 306 registered, 3,014 parameters; all of After Effects' effects by name (298 at the M9.11 count) plus Obsolete and our own | Measured: registry, effects.md. After Effects 26.5's Plug-ins/Effects holds 306 .plugin bundles in 231 entries (one bundle can hold several effects, so this is a cross-check, not a match) |
| Parameter names, order, popups, units, defaults | aligned in M9.12 | Agent-checked against After Effects' documentation, not against a live dump |
| On the GPU | 280 (92%) | Measured: registry flags; GPU vs CPU agreement tested per effect |
| 32-bit float, no clamping | 306 | Measured: registry flags |
| Rendered output matches After Effects | unmeasured | No effect is compared with an After Effects render yet. effectcraft_effects::fidelity::compare_frames exists for the corpus (fidelity/README.md); simulation effects are pinned by golden hashes of our own output (M13.27) |
| Animation presets | 31 original presets (8 text-animator, 23 Transitions) against After Effects' 621 .ffx presets |
Measured: crates/engine/presets/text_animators.json, crates/engine/presets/transitions.json; the After Effects Presets folder |
| 26.x additions | Curl Noise (26.3) present (#463 open); effect colour labels and the rebuilt Effect Controls (26.5) missing | Release notes |
Breadth ≈ 85% (presets weigh in; the effects themselves are ≈ 100%). Ready ≈ 40%: until a corpus compares renders, each effect is assumed to differ somewhere, and users keep confirming it.
By category (from effects.md)
| Category | Effects | On the GPU | Known differences or bugs |
|---|---|---|---|
| 3D Channel | 8 | 8 | Cryptomatte selection can't be set in the UI and the GPU path is slow (#473); multi-layer EXRs decoded twice (#474) |
| Audio | 13 | 0 | CPU by design (applied in the mixdown) |
| Blur & Sharpen | 16 | 15 | Gaussian Blur interaction and output to be measured first (fidelity/ae-2026-acceptance.md) |
| Channel | 13 | 13 | — |
| Color Correction | 40 | 40 | Apply Color LUT (#514); 32-bpc blending differences affect looks (#494); ACES 2.0 / OCIO 2.5 (26.5) |
| Distort | 39 | 35 | Mesh Warp can't be dragged in the viewer (#303); CC Power Pin Unstretch (#534, community fix pending); Liquify has no viewer brush |
| Expression Controls | 9 | 9 | — |
| Generate | 26 | 25 | Fractal on the CPU (needs f64), Reset doesn't work (#526); Write-on drops marks when animated (#536, fix pending) |
| Immersive Video | 12 | 12 | — |
| Keying | 12 | 12 | Key Cleaner approximated; wire-removal Frame Offset (#533, fix pending) |
| Matte | 6 | 4 | Mocha shape reads our documented JSON, not Mocha's format |
| Noise & Grain | 13 | 12 | Curl Noise (#463); Match Grain on the CPU |
| Obsolete | 9 | 9 | — |
| Paint | 1 | 0 | Tablet pressure not read (hardware-parity.md) |
| Perspective | 10 | 9 | Chromatic Aberrations pan/tilt crash (#580) |
| Simulation | 18 | 18 | Particle Playground lacks Particle Exploder, text particles, ephemeral mapper; CC Particle World camera fixed (#397) |
| Stylize | 25 | 25 | Motion Tile output size (#369) |
| Text | 2 | 2 | — |
| Time | 8 | 8 | Pixel Motion Blur averages frames, ignores Vector Detail (#535, fix pending) |
| Transition | 17 | 17 | — |
| Utility | 9 | 7 | — |
Third-party bundles in After Effects (Cineware, Mocha AE) are out of scope; Keylight is implemented under a generic name ("Key Light").
Estimate
≈ 70–130 h: a fidelity corpus case per effect at default and one non-default setting, compared with After Effects renders, and the fixes they turn up (40–80 h, most of it parallel, but every reference render needs After Effects on the owner's Mac); an original preset library covering After Effects' preset categories (Behaviors, Backgrounds, Shapes, Synthetics, Text, Transitions, Image effects) 20–40 h; the open effect bugs 10–20 h. Moving Fractal and the analysis effects to the GPU is performance, not parity.
Revision history
| Date | Change | Summary |
|---|---|---|
| 2026-10-10 | major | First effects parity checklist |